Rapports

12 results found

18 janvier 2023

Demystifying the Consumer Metaverse

The metaverse is coming: an immersive, interoperable and synchronous digital world that will change how we interact, work and play.

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18 janvier 2023

Interoperability in the Metaverse

The next era of the internet is coming. The metaverse is an immersive, interoperable and synchronous digital world that will change how we interact, work and...

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20 juin 2022

Immersive Media Technologies: The Acceleration of Augmented and Virtual Reality in the Wake of COVID-19

The COVID-19 pandemic disrupted whole economies. Immersive media businesses, which focus on technologies that create or imitate the physical world through di...

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30 mars 2021

Global Gender Gap Report 2021

Another generation of women will have to wait for gender parity, according to the World Economic Forum’s Global Gender Gap Report 2021. As the impact of the ...

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4 septembre 2020

The Future of Media: A New Framework for Valuing Content

Accenture forecasts that the global GDP contribution of the communications, media and platforms sectors, which include traditional and digital-native media c...

14 juillet 2020

Building Back Better: An Action Plan for the Media, Entertainment and Culture Industry

While media consumption has accelerated during the pandemic, the main currency used for media monetization – advertising spend – has been pulled back across ...

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2 avril 2020

Understanding Value in Media: Perspectives from Consumers and Industry

Rising value, shifting habits and the arrival of “supercompetitors”: How new business models and entrants, and changing consumption preferences are affecting...

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10 mars 2016

New Vision for Education: Fostering Social and Emotional Learning Through Technology

The New Vision for Education project examines the role that technology can potentially play to improve education for the future. In phase II, we investigated...

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20 janvier 2016

Digital Media and Society: Implications in a Hyperconnected Era

The Digital Media and Society report is a main output of The World Economic Forum’s The Shaping the Future implications of Digital Media for Society project....

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19 janvier 2015

The Business of Creativity: Seeking Value in the Digital Content Ecosystem

The internet has had a significant impact on the media, entertainment and information industry. Constantly evolving technologies and the accelerating pace of...

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19 janvier 2014

Norms and Values in Digital Media: Rethinking Intellectual Property in the Digital Age

In 2013, The Media, Entertainment and Information Industries community of the World Economic Forum took a deep look into intellectual property issues in the ...

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7 janvier 2013

Norms and Values in Digital Media

Norms and Values in Digital Media report seeks to help the major stakeholders – governments and policy-makers, businesses and private citizens – better under...

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